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VSFX 319 - Programming Models and Shaders I |
This course covers intermediate concepts in programming, with an emphasis on understanding the foundations of 3-D modeling, lighting and shading, and the use of C/C++ and Pixar’s RenderMan scene description languages. Students also learn Pixar’s shading language for rendering special effects. Prerequisite(s): VSFX 210 or ITGM 236 or ANIM 249.
5.000 Credit hours 5.000 Other hours Levels: Graduate, Undergraduate Schedule Types: Studio Visual Effects Department Course Attributes: Studio Elective Requirement |